Stefan brings on the NA and EU Fan Festival champions. They share their experiences and discuss PvP tournaments.
The Letter from the Producer XXXVI took place with lots of new Stormblood information, including a preview of what is in store for PvP:
- Level restrictions too high.
- Too many job actions.
- PvP != PvE
- Action Point disparity.
- Overly complex controls.
People interested in PvP had a huge hurdle to get over in order to try PvP. Not only did they have to get to lv. 60, but also had to rank up to 48 in PvP so they were on equal grounds with veterans. Their solution:
Level Restriction Removal.
- Any job over lv. 30 can participate.
PvP Attributes Determined by Role
- Tank/Healer/Melee DPS/Range DPS/Casters
- Gear affects appearance only.
A lower level requirement could lead to an influx of players trying their hand at PvP and the community could use a larger pool of players.
With gear being visual only, you do not need to worry about undergeared players on your team. WoW recently has done this to make PvP as fair as possible, leaving player skill and coordination as the main focus.
As PvP is more about coordinating burst and using as many abilities as you can in a small window; players interested from the PvE side of the game also found themselves underperforming with rotations they use in dungeons and raids.
- All PvP Actions are now PvP-specific
- Allows for adjustment without affecting PvE balance
- PvP Hotbars for Each Job
- New PvP Actions UI
- 9 actions per job* plus...
- 2 bonus selectable actions plus...
- 3 selectable traits
As you enter a PvP zone, your hotbars and actions will change over to PvP-only versions:
Below you can see your Job Actions UI:
The additional actions will come with two selected for you, incase you forgot to set them...
Three traits will also be customizable by the player:
Due to PvP adding even more abilities to people's hotbars, which could be overwhelming for some, jobs (all?) will get new Combo Actions.
- Consolidated combos free up hotbar space
To make melee's life easier:
- Direction requirements for melee DPS have been removed
- Less Complexity = More Maneuverability
A lot of people were crying this is the end of PvP, but the changes could very well increase the participation in PvP. Voice your opinions here.
If you did not watch the event live, watch the VOD as soon as you have 5-6 hours free. Note: there are event spoilers below.
Aside from only match 5 and beyond having the commentators casting, this event was excellent.
Below are a few Twitch clips grabbed from the event. The full list of clips can be seen here.
Congrats to Team Primal on the win. They had to fight their way out of the lower bracket vs Team BoxeR.
The Aether PvP community is hosting a Light Party (LP), 5 team double elimination style tournament this Saturday; May 6th, 2017. Starting at 9PM EST (Sunday 1AM UTC), the organizers would like to invite you to spectate some of the strongest teams on the Aether DC battle it out for champion prestige -and- a professional art comission of the winning team. The event will be both organized and hosted by +ONE and Xy Xx.
For further info, please visit https://www.twitch.tv/aethercup
With the arrival of the 3.56 patch, Season 4 has begun. There are some job balance tweaks and more.
White Mage and Machinists got some nerfs.
Monks had their Steel Peak stun nerfed.
Damage bonuses for dark knight and ninja have been increased in PvP encounters.
All out of MP!
Apologies for the downtime. There was a database issue and all of our data was deleted. Sadly my backup was lost and thus I had to take the weekend to try and recreate as much of the data as I could (thank you Google Cache). I have set up daily backups from now on instead of the 'when I remember' to system.
The season three daily data is gone. The forum data was also unrecoverable. Forums, for now, will be disabled till I figure out a better system.
The Frontlines data is slowly updating back into the database. I will add an option to view older Feast seasons data (hopefully before S4 begins). Right now the site is waiting for the S4 data to start rolling in within the next few weeks.
Season 4 is coming soon, and with it a few new features will also arrive at the site, starting with an action point calculator.
To celebrate Team Tryhard's first birthday and a gift to all our members who helped us to get to where we are today, we’re doing a giveaway!
The prizes are as follows;
The only rules is you must be a member of the Team Tryhard Discord to join which you can find on the sidebar if you’re not already a member!
The winners will be announced on our birthday which is 3rd of April!
Enter here: https://goo.gl/forms/2757ThtR5wgwQxZj1
Hello and welcome to PvPaissa’s survival guide to The Feast 4v4, patch 3.55, preseason 4! In this mini guide, we will be evaluating the changes granted in the initial preseason patch which was released on 2/28/2017, and will be covering: Evaluation, tips and strategies for the new Feast map (4v4), Lichenweed! Explain the revamped “box” system, complete with tips and tricks. Go over the single rebalance in PvP, the nerf of Monk’s ability "Fists of Earth."
Lichenweed is the new map added with the patch, and brings a new aesthetic to The Feast in addition to a shift in gameplay. Take a look!
The first major difference most people will notice is that the spawn points for each team are no longer large obstacles, as in, you can no longer kite the enemy around your spawn by jumping the platform and running up the stairs. The spawn is a tight enclosure, which makes “turtling” in your spawn a much riskier option than in the previous map. (The Feasting Grounds).
Second, you’ll likely notice that the initially spawned offense and defense kits are no longer right in front of you, they’re a bit further away. Because of this, it is very possible to steal the opposing team’s offense kit. This can be done by sprinting through the middle of the map and using powerful ranged abilities to tag more than 50% of the kits’ HP. Bards and Ninjas are particularly good at this, with abilities such as Swift Song and Shukuchi. We’ll talk more about the boxes later.
Lastly, we’ll talk about the layout. It’s very clear once you load in: Lichenweed is a very small map. What does this mean for gameplay? Well, it means that most of the combat is centered around the middle of the map, as it’s also the only area with walls/trees to avoid line of sight. It also means that disengaging from the middle back to your base is very risky, while pushing to the opposing team’s spawn and then disengaging to middle is less risky. The opposite was generally true for The Feasting Grounds map. Also, with it’s enclosed active space and easy-to-shoot angles for caster, it’s safe to say that SMN and BLM are very strong on this map. We'll cover that in our Lichenweed map guide!
Along with a new map, preseason has introduced a chance to the “box” system. It now works like this:
6:00 - Two Adrenaline Kits spawn at 2 points in the center of the map, 1 box favoring each team in terms of placement.
4:00 - Wolf’s Heart Kit spawns at the center of the map. The Wolf’s Heart kit has much more health than your typical kit (approx. 32k hp), and will require a team effort to secure. The Wolf’s Heart is an extremely powerful buff which increases: HP Regeneration (very comparable to regen+medica 2 stacked HOTS), MP Refresh (Comparable to Shroud of Saints or Luminiferous Aether), 75% Movement Speed increase, and an increase in attack speed (Cast times shorter, GCD shorter, auto attacks more frequent). We recommend giving this buff to your healer, though other viable options are found in Paladins and Black Mages.
2:00 - Two more Adrenaline Kits spawn at 2 points in the center of the map, neither box favoring a team in terms of positioning.
With the higher focus on the “box” system in preseason, it has become more important than ever to ensure your team secures the box objectives. Two Adrenaline Kits are equal to a full LB, and since there is a higher potential to get these kits, it could be viable to distribute them to members of your team other than the melee. However, at this time, we still recommend funneling the LB to your melee dps in most situations. The Wolf’s Heart kit is equally, if not more, important, for many of the reasons stated above. It lasts for THREE MINUTES! (That means it will only fall off in the last minute or so of the match.) Also, it turns a great healer into an invincible god that will never run out of MP, which is invaluable if they do not have a Bard or Machinist to support them.
Patch 3.55 did not bring much when it comes to job balance. In the days following the release of this guide, we will be releasing a job tier list for each map to give you a greater idea of our thoughts. However, there was one major change:
Monk had their Fists of Earth reduced by 5% in PvP. What does this mean for Monk? Not much, really. Monks are still, by far, the most tanky melee DPS. However, the 5% nerf to their damage reduction is very noticeable, and is a welcome change. Is this the end of Monk? Hell no. Shit is still OP.
This wraps up our mini guide on the PvP changes in patch 3.55 for Preseason 4. Please look out for our upcoming job guides, tier list, and more as we move closer to Season 4!
Zhexos, from the North America Community Team, put up a new blog today that gives us a sneak peek at the Season Four rewards. What are said rewards? Purple and Green Hellhounds will be distributed to the top players on each datacenter.
We introduced a new map, supply kit, and Sudden Death rule to the Feast in Patch 3.55a, so be sure to give them a whirl!
During this pre-season session, steroid yourself up with the Wolf's Heart Kit:
Read up on all the changes made in the patch here: Patch 3.55a Notes page!
Congratulations to the following players on obtaining the top spot in their respective datacenters:
Aether (104/130 Diamond)
Chaos (97/130 Diamond)
Elemental (103/130 Diamond)
Gaia (84/130 Diamond)
Mana (104/130 Diamond)
Primal (65/130 Diamond)
Don't miss out on the last matches and queue before it ends!
Straight after Season 3 begins Pre-Season for the new map, make sure to get some practicing before Season 4 starts!