Stefan brings on the NA and EU Fan Festival champions. They share their experiences and discuss PvP tournaments.
With the arrival of the 3.56 patch, Season 4 has begun. There are some job balance tweaks and more.
White Mage and Machinists got some nerfs.
Monks had their Steel Peak stun nerfed.
Damage bonuses for dark knight and ninja have been increased in PvP encounters.
All out of MP!
Apologies for the downtime. There was a database issue and all of our data was deleted. Sadly my backup was lost and thus I had to take the weekend to try and recreate as much of the data as I could (thank you Google Cache). I have set up daily backups from now on instead of the 'when I remember' to system.
The season three daily data is gone. The forum data was also unrecoverable. Forums, for now, will be disabled till I figure out a better system.
The Frontlines data is slowly updating back into the database. I will add an option to view older Feast seasons data (hopefully before S4 begins). Right now the site is waiting for the S4 data to start rolling in within the next few weeks.
Season 4 is coming soon, and with it a few new features will also arrive at the site, starting with an action point calculator.
To celebrate Team Tryhard's first birthday and a gift to all our members who helped us to get to where we are today, we’re doing a giveaway!
The prizes are as follows;
The only rules is you must be a member of the Team Tryhard Discord to join which you can find on the sidebar if you’re not already a member!
The winners will be announced on our birthday which is 3rd of April!
Enter here: https://goo.gl/forms/2757ThtR5wgwQxZj1
Hello and welcome to PvPaissa’s survival guide to The Feast 4v4, patch 3.55, preseason 4! In this mini guide, we will be evaluating the changes granted in the initial preseason patch which was released on 2/28/2017, and will be covering: Evaluation, tips and strategies for the new Feast map (4v4), Lichenweed! Explain the revamped “box” system, complete with tips and tricks. Go over the single rebalance in PvP, the nerf of Monk’s ability "Fists of Earth."
Lichenweed is the new map added with the patch, and brings a new aesthetic to The Feast in addition to a shift in gameplay. Take a look!
The first major difference most people will notice is that the spawn points for each team are no longer large obstacles, as in, you can no longer kite the enemy around your spawn by jumping the platform and running up the stairs. The spawn is a tight enclosure, which makes “turtling” in your spawn a much riskier option than in the previous map. (The Feasting Grounds).
Second, you’ll likely notice that the initially spawned offense and defense kits are no longer right in front of you, they’re a bit further away. Because of this, it is very possible to steal the opposing team’s offense kit. This can be done by sprinting through the middle of the map and using powerful ranged abilities to tag more than 50% of the kits’ HP. Bards and Ninjas are particularly good at this, with abilities such as Swift Song and Shukuchi. We’ll talk more about the boxes later.
Lastly, we’ll talk about the layout. It’s very clear once you load in: Lichenweed is a very small map. What does this mean for gameplay? Well, it means that most of the combat is centered around the middle of the map, as it’s also the only area with walls/trees to avoid line of sight. It also means that disengaging from the middle back to your base is very risky, while pushing to the opposing team’s spawn and then disengaging to middle is less risky. The opposite was generally true for The Feasting Grounds map. Also, with it’s enclosed active space and easy-to-shoot angles for caster, it’s safe to say that SMN and BLM are very strong on this map. We'll cover that in our Lichenweed map guide!
Along with a new map, preseason has introduced a chance to the “box” system. It now works like this:
6:00 - Two Adrenaline Kits spawn at 2 points in the center of the map, 1 box favoring each team in terms of placement.
4:00 - Wolf’s Heart Kit spawns at the center of the map. The Wolf’s Heart kit has much more health than your typical kit (approx. 32k hp), and will require a team effort to secure. The Wolf’s Heart is an extremely powerful buff which increases: HP Regeneration (very comparable to regen+medica 2 stacked HOTS), MP Refresh (Comparable to Shroud of Saints or Luminiferous Aether), 75% Movement Speed increase, and an increase in attack speed (Cast times shorter, GCD shorter, auto attacks more frequent). We recommend giving this buff to your healer, though other viable options are found in Paladins and Black Mages.
2:00 - Two more Adrenaline Kits spawn at 2 points in the center of the map, neither box favoring a team in terms of positioning.
With the higher focus on the “box” system in preseason, it has become more important than ever to ensure your team secures the box objectives. Two Adrenaline Kits are equal to a full LB, and since there is a higher potential to get these kits, it could be viable to distribute them to members of your team other than the melee. However, at this time, we still recommend funneling the LB to your melee dps in most situations. The Wolf’s Heart kit is equally, if not more, important, for many of the reasons stated above. It lasts for THREE MINUTES! (That means it will only fall off in the last minute or so of the match.) Also, it turns a great healer into an invincible god that will never run out of MP, which is invaluable if they do not have a Bard or Machinist to support them.
Patch 3.55 did not bring much when it comes to job balance. In the days following the release of this guide, we will be releasing a job tier list for each map to give you a greater idea of our thoughts. However, there was one major change:
Monk had their Fists of Earth reduced by 5% in PvP. What does this mean for Monk? Not much, really. Monks are still, by far, the most tanky melee DPS. However, the 5% nerf to their damage reduction is very noticeable, and is a welcome change. Is this the end of Monk? Hell no. Shit is still OP.
This wraps up our mini guide on the PvP changes in patch 3.55 for Preseason 4. Please look out for our upcoming job guides, tier list, and more as we move closer to Season 4!
Zhexos, from the North America Community Team, put up a new blog today that gives us a sneak peek at the Season Four rewards. What are said rewards? Purple and Green Hellhounds will be distributed to the top players on each datacenter.
We introduced a new map, supply kit, and Sudden Death rule to the Feast in Patch 3.55a, so be sure to give them a whirl!
During this pre-season session, steroid yourself up with the Wolf's Heart Kit:
Read up on all the changes made in the patch here: Patch 3.55a Notes page!
Congratulations to the following players on obtaining the top spot in their respective datacenters:
Aether (104/130 Diamond)
Chaos (97/130 Diamond)
Elemental (103/130 Diamond)
Gaia (84/130 Diamond)
Mana (104/130 Diamond)
Primal (65/130 Diamond)
Don't miss out on the last matches and queue before it ends!
Straight after Season 3 begins Pre-Season for the new map, make sure to get some practicing before Season 4 starts!
Hello everyone! If you haven't heard already, the winners of the Frankfurt Fanfest Feast Tournament 2017 was Boyband! Regulars and Admins of the Team Tryhard Discord server.
The members of Boyband are Eggscellent Mordecai(Paladin), Dacien Darlett (Scholar), Chicken Soup (Monk), Eli Cocco (Bard). You can view the matches if you have purchased the online Fanfest tickets at Cleeng Fanfest Page.
Axxou had a chance to Interview them all after the Tournament, general questions about FFXIV PvP and opinions of the Feast chat ban crop up, so make sure to read!
Q: Hi everyone! So, where do you come from?
Eli: I’m from Czech.
Dacien: I’m from Belgium.
Egg: I’m from the UK.
Soup: I’m from Turkey.
Q: And you're all from the same free company in the game?
Dacien: Oh, no, I'm from the Odin server.
Eli / Egg / Soup: We're from Pioneer 2 FC on Ragnarok.
Q: How did you meet each other?
Eli: Well we've been PvPing a long time during Seal Rock frontline. We always met each other there, and now we are all on the same Discord server. But we still meet each other all the time in the game anyway.
Q: And how long have you playing together?
All: Around 2 years.
Q: It is your first tournament, how does it feel?
All: Felt great! [laughs] Very stressed and nervous on the stage, literally shaking. The cumulation of Yoshi P near us and the lag during the tournament was intense.
Egg: When you’re in the game, you are in your bubble and you don’t pay attention at your environment.
Eli: By the way, in front on you, you can see a lot of people taking picture and clapping at each kill, that was really crazy. You only want to focus on your own job and to do well.
Q: It is your first Fan Festival or did you already meet each other in real life?
All: It was, nobody of us were at the London fan festival in 2014. So we've met for the first time at this 2017 Fan Festival and that was a fun surprise for all of us.
Q: Do you feel this tournament was pretty easy or were you pretty confident?
Dacien: The first two games were pretty hard but the last game was easier.
Egg: Yes, the first game was also harder because we tried the setup and it was not the same keyboard as usual [German keyboard configuration].
Eli: Our first time on the keyboard, the mouse, the controller and the hotbar!
Q: So, who plays on PS4 and PC, and who uses a controller or a keyboard/mouse?
All: 3 PC and 1 PS4.
Eli: Although I play on PC but I use a controller because I got used to the controller on ps4. I wouldn’t be able to switch.
Q: What do you think about the player using controllers instead of keyboard/mouse for PvP, since the FFXIV team chose not to separate players, unlike OverWatch for example.
Eli: Well, some of the best PvP players are still using PS3, so everything is possible!
Q: Did you train together for the tournament and for how long?
Dacien: For the Feast we didn’t really train a lot, we just played a couple of games because the queue was really long as well.
Egg: There not really a competition mode ingame before the Feast so… Frontlines are fun but not competitive. You go into Frontlines to play with friends and to relax. With the Feast, you get into more serious PvP.
Soup: With the new patch and the cross-server matching, you can player together more easily. We use this new Party Finder function because we are not all on the same server.
Q: Apparently, the time to tag in PvP, especially in the Feast is really long, so how do you manage to train in these conditions?
Dacien: It’s not really complicated because we have a great community doing PvP. For example, if a team wants to train, they can ask ingame or on Discord if another team wants to join just for training.
Q: So what do you think Square Enix has to do to improve PvP and make it more accessible for new players?
Soup: The new Garo event has drawn more people into PvP, that was a good thing.
Egg: True, there a lot of new players playing the Feast and Frontlines for the mounts and the equipment, and I think a lot of these players are actually pretty good!
Q: Have you played other competitive game like Overwatch, DotA or LoL, and how do you compare their different PvP modes with FFXIV?
Dacien: To be honest, my PvP experience in FFXIV is really better than in any other game. I've been playing FFXIV for a long time and I like PvP so I've been able to improve a lot. I probably enjoy it because I'm good at it! [laughs]
Egg: I can't actually give a good reply to that, I just like how it plays out! It's fast-paced, it's burst-heavy, I like this kind of play.
Eli: I love FFXIV because there a lot of different kind of PvP modes. Feast is for competitive play but if you more relaxed PvP you can go to Frontlines. It’s hard to compare to other games because FFXIV has more than just one mode.
Q: Why do you think the PvP scene in FFXIV is so inactive, in every server?
Soup: There a stigma in the community, people share the idea that PvP is bad in FFXIV so of course the new players won’t try it because this idea is so common. Square Enix has to do more about PvP in general.
Dacien: The Fan Festival is a good way to promote PvP. The Feast rewards also helped to get more people playing, and people want the PvP mounts.
Eli: The game doesn’t introduce new players to PvP, and when you are at maximum level , you just don’t think to do the quest to unlock PvP. And it was the same problem at level 50. Also, it’s harder to join PvP alone and to explore everything about the gameplay. There are many options to queue and you don’t know which one to choose. So ultimately a lot of people just don’t really try PvP.
Q: What do you think about an “unranked 4 vs 4” mode? Would it be better to introduce player to PvP?
Eli: Maybe, though now with the Garo event, the queue time is almost instant, not like before the event. At the time, we had to organize ourselves to push people to queue for Seal Rock or Shatter, and it was hard to reach people to do this at this time.
Q: What do you think about the chat restrictions in Feast since patch 3.5?
Dacien: There are some good things, but also bad things. New players don’t know what to do and they can’t ask for some tips or other things to help the team. The macros are not enough for effective communication.
Q: But is the PvP community of FFXIV so toxic that they had to remove the chat?
Eli: Well there were many reports of toxic players, and some of the new players could experience flaming from other players. Maybe we sometimes use hard words, but it’s just in the thrill of the battle. The main idea remains to be able to share information: how many medals people must take, when to come back, when to use mana regeneration for healers... Now if we could use a lot of macros to communicate, we could warn about important things.
Egg: Yeah, the number of macros is not enough, if they give us an option to create our own macros it would be better. Macros are not like chatting, you can create useful macros in each situation.
Eli: And it makes no sense that the chat restriction is also used for premade teams in the Feast. We are all using voice chat to communicate, but some people don’t use voice chat and when we focus a target, it’s easier to use the chat and to put a number on the target.
Q: It is really strange that they want to promote pvp on one side, but to give less liberty for players to properly communicate in the Feast. By the way, do you want to see SE putting more attention about the PvP scene and to create more events around the Feast?
Egg: Absolutely, we have a great foundation for PvP right now, but people are not introduced to PvP by the game, so that’s contradictory. PvP need to be more accessible to new people, and they must be guided to improve themselves.
Soup: People have to be introduced to things like using macro, buffs, timers...
Eli: Maybe putting more quests around PvP, in order to teach people slowly what they have to do and how they have to manage some things. There's nothing like that now.
Dacien: I don’t know what to say right now. [laughs]
Egg: Also, the Feast need to more accessible, but also there needs to be a system to push people to continue to play the Feast. For example, sometimes Feast is totally dead and people are sitting on their rank until the end of the season.
Dacien: League Of Legends has implemented decay on the top 100 list. In FFXIV, the #1 player can stay safe really during a long time. People can rush the first place and not play anymore until the end of the season.
Eli: For example, in the middle of the seasons (November – December for Season 3), people stop queuing because they are safe and they don’t want to lose 200 points in a bad day.
Dacien: Implementing decay would be great to keep an active leaderboard.
Q: What are your feedback about the PvP mentor functionality?
Egg: Maybe it’s better to put a harder requirement to get PvP mentor status.
Eli: Everyone can put the status and that’s really weird.
Egg: Maybe we can create a specific chat in-game for PvP questions managed by PvP mentors, so as to share experience but also avoid wrong answers by inexperienced PvP mentors.
Thanks you guys for taking the time to answer these questions, and keep winning like that. - Axxou
Feast Season 3 end date has been announced. Black out week will start on 21st and Season 3 will end on 28th. There will likely be a maintenance somewhere, could be 27th or 28th so keep an eye out for that so you don't miss any matches if you are climbing!
Pre-season is to start directly after with the new Feast map launched.
SE is holding an event on February 10, 2017 for the PvP community. The focus will be the Garo collaboration event and freelancer mode. Show up to the stream and ask some questions!
On our last episode of Culling Time, the community team took a break from the dangerous pit to spectate the Claws and the Fangs as they fought in custom matches of The Feast. This time around, the team is headed back into the fray to showcase the new Garo x FINAL FANTASY XIV collaboration event as well as the newly added Frontlines Freelancer mode. Come by the stream as we tackle a variety of PvP content, viewers will have a chance to win exciting prizes!
Tune in on Friday, February 10th for Culling Time, a PvP-centric live stream featuring the FINAL FANTASY XIV North American Community team!
Date & Time:
Friday, February 10th, 2016 at 3:00 p.m. (PST) / 6:00 p.m. (EST) / 23:00 (GMT)
The official FINAL FANTASY XIV Twitch Channel (http://www.twitch.tv/finalfantasyxiv)